PBR (Physically Based Rendering)… it’s been around for over a year now. Viewers have updated, creators have adapted, and things continue to improve ..... yet somehow, people are still fighting it tooth and nail.
I keep hearing the exact same arguments over and over:
“Not everything has to be shiny.”
“I hate PBR on clothes.”
“It just makes everything blue.”
Look, folks… PBR is not going anywhere. And contrary to popular belief, it isn’t “broken.”
The real issue is that not everyone has mastered creating with it yet… and on the flip side, not everyone has learned how to properly use or decorate with it either.
No matter how many tutorials, guides, or demonstrations creators put out showing beautiful examples of PBR done right, some people are just incredibly stubborn. Bull-headed even. π
And honestly? I get it.
Because there was a time I was making those same complaints myself. But the difference is—I actually wanted to learn.
I couldn’t help but notice that Designer A could make Product X look absolutely breathtaking with PBR… while Designer B’s version still looked like someone dipped it in motor oil and blue food coloring. Clearly the problem wasn’t PBR itself.
Even though I’m not a designer, I still want the best Second Life experience possible. The more immersive and realistic things can look, the better. And when PBR is done correctly, it genuinely enhances the visual experience in SL.
Once you’ve seen it utilized properly, it’s honestly hard to understand why anyone would want to avoid it altogether.
Now... if you’ve genuinely tested it, seen it done well, and still don’t personally like the aesthetic? That’s completely fair. I can absolutely respect that. Different tastes exist.
But if your only argument is still the same tired fallback lines I listed above, then I’m probably going to tell you to do a little more experimenting first. π
And to be fair, it’s not entirely the users’ fault. There are creators out there still using PBR poorly. Some products do end up overly shiny, oddly reflective, or weirdly blue.
BUT… there are also creators absolutely knocking it out of the park.
Now I’m not here to publicly drag anyone who isn’t utilizing it well, but I will absolutely shout out creators whose work looks stunning with PBR.
Clothing is definitely the trickier category to find done well, but there are some standouts.
Just Because is one of them. Her work is almost entirely PBR now, and she clearly understands how to use it beautifully.
EK (Eliyah Kay) has also created some gorgeous pieces. I’m not sure if everything is PBR yet, but what has been done in PBR? Muah. Chef’s kiss. π
Everfaery and PurpleMoon have also released some absolutely lovely PBR pieces with textures that genuinely make me swoon.
Furniture designers are a little easier to find because many of them were already our favorites before the transition to PBR.
A few that consistently look fantastic:
Apple Fall (I mean… duh π),
Nutmeg,
Merak,
and Infinite.
Definitely check them out.
Now, I am by no means a PBR decorating master myself. I’m still learning constantly. But I have started understanding what causes some PBR setups to look gorgeous versus looking… well… icky. π
Furniture especially comes down to a mix of good texturing and proper probe placement.
For example, I have a pretty large home with Alex. At first, I placed one giant reflection probe around the entire house… and things still looked weirdly shiny or blue in spots.
After doing more digging and experimenting, I discovered it worked far better placing probes individually around each room instead. The difference was HUGE.
Sometimes even placing a probe around a single specific item can dramatically improve how it looks. Seriously—try it. You may be pleasantly surprised.
And don’t forget about PBR windlights either. They make a massive difference, especially when it comes to making PBR clothing look softer and more natural.
Now, if you’ve genuinely experimented with all of this and still don’t enjoy the look of PBR textures? Totally fine. We can respectfully agree to disagree.
But if you’re still rolling in with the same weak “everything is shiny and blue” arguments without actually learning how it works first… then I’m probably just going to chalk that up to people making loud opinions without doing much research.
And honestly? I just don’t have the energy to battle that anymore. π

Thanks for the compliments! I am, of course, a friend of PBR. Everything became alive in world since the introduction of PBR but, like with everything, there is an adapting and learning period. We will get there.
ReplyDeleteUsers fought mesh back in the day, of course we will fight this too π€£
Speaking for myself, I love challenges, everything something changes, it's an opportunity to evolve and learn something new. I am all in for it π
I completely agree!
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